[Unreal4] Abyss – 2019.3

We redesigned the UI and made more models. We also added farm system, new enemies and global leaderboard. We also have a new procedural generating map.

I modified the UI, improved the interaction system and made part of the low poly models by Maya.

Next step, I will optimize the rope interaction. I think this is the most important and hardest thing. I hope can finish before May.

New map
Foods & plants
New low poly models
new UI 1
new UI 2
Leaderboard

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